ConceitoF
Fugue Studios
Fugue
Gameplay ProgrammerEngine Programmer
Gameplay Programmer / Godot Developer
§ 01
Descrição
§ 02
Habilidades necessárias
Experience with Godot and GDScript, or a willingness and ability to learn them quicklyStrong understanding of 2D gameplay programmingAbility to build responsive player movement and platforming systemsAbility to work collaboratively with artists, designers, and writersComfortable working with Git/version control
Gameplay ProgrammerEngine Programmer
Gameplay Programmer / Godot Developer
Compensação
Rev-shareDedicação
Algumas horas por semanaLocalização
RemotoNível de experiência
PlenoCompensação5–15%
§ 01
Descrição
§ 02
Habilidades necessárias
Experience with Godot and GDScript, or a willingness and ability to learn them quicklyStrong understanding of 2D gameplay programmingAbility to build responsive player movement and platforming systemsAbility to work collaboratively with artists, designers, and writersComfortable working with Git/version controlAbility to communicate clearly and consistently
§ 03
Habilidades desejáveis
Experience developing action-platformersExperience implementing rhythm or music-based mechanicsExperience with combat systems and boss encountersExperience working on narrative-driven gamesFamiliarity with pixel-art workflows and 2D animation pipelinesExperience participating in an indie or collaborative game project
§ 04
Idiomas necessários
en
Publicado em 1 de set. de 2026