devlog18 ottobre 2026 · Edited 19 ottobre 2026
Raising an undead army: v11 gameplay and a solo rebuild
Hi Crewforge — I'm Ingyoon An, the dentist and solo developer behind Ancoach Studio in South Korea. This is my first project update here, and the new official v11 trailer is now online. A defeated mo…
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Ancoach StudioBy Ancoach Studio


Hi Crewforge — I'm Ingyoon An, the dentist and solo developer behind Ancoach Studio in South Korea. This is my first project update here, and the new official v11 trailer is now online.
A defeated monster can become your next ally
In Necromancer: Undead Legion RPG, fallen monsters can be raised into your undead legion or used for corpse explosions. The necromancer stays active alongside the army: you directly move, attack and teleport during combat.
The game features 36 undead types and supports 15 languages. It is a paid Android/iOS action RPG, still in development.
Explore the undead codex, combat and progression in the English guide:
https://undead-legion-guide.pages.dev/en/
Rebuilding with returning players
I began teaching myself to code through Google searches in 2022. My earlier Necromancer RPG appeared in Google Play Korea's weekly recommended new games selection.
I've spent more than two years rebuilding the game. Some players who remembered the earlier title years after its release returned to participate in development testing of this new game. Continuing that conversation with returning fans has meant a great deal to me as a solo developer.
I enjoyed playing a necromancer in Diablo II, and that enjoyment of commanding summoned allies helped motivate this original mobile project.
What the footage shows
The v11 trailer shows actual game scenes. The two images accompanying this update come from the same source recordings: one shows legion combat, and the other shows resurrection. They were captured with the HUD hidden and a presentation camera, without added titles or decorative frames. They show the game rather than a normal smartphone control-HUD view.
If you've returned to rebuild an older project, what did you decide to keep — and what did you start over?
Official trailer v11: https://www.youtube.com/watch?v=xWsQF6HUlvE
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