ConceptoF
Fugue Studios
Fugue
Gameplay ProgrammerEngine Programmer
Gameplay Programmer / Godot Developer
§ 01
Descripción
§ 02
Habilidades requeridas
Experience with Godot and GDScript, or a willingness and ability to learn them quicklyStrong understanding of 2D gameplay programmingAbility to build responsive player movement and platforming systemsAbility to work collaboratively with artists, designers, and writersComfortable working with Git/version control
Gameplay ProgrammerEngine Programmer
Gameplay Programmer / Godot Developer
Compensación
Rev-shareDedicación
Unas pocas horas a la semanaUbicación
RemotoNivel de experiencia
IntermedioCompensación5–15%
§ 01
Descripción
§ 02
Habilidades requeridas
Experience with Godot and GDScript, or a willingness and ability to learn them quicklyStrong understanding of 2D gameplay programmingAbility to build responsive player movement and platforming systemsAbility to work collaboratively with artists, designers, and writersComfortable working with Git/version controlAbility to communicate clearly and consistently
§ 03
Habilidades valoradas
Experience developing action-platformersExperience implementing rhythm or music-based mechanicsExperience with combat systems and boss encountersExperience working on narrative-driven gamesFamiliarity with pixel-art workflows and 2D animation pipelinesExperience participating in an indie or collaborative game project
§ 04
Idiomas requeridos
en
Publicado el 1 sept 2026