Why Indie Teams Fall Apart at Month 6 (And How to Build Around It)
Six months in, the honeymoon dies. Here's why indie game team conflict spikes at month 6, and the structural fixes that actually keep small studios shipping.
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Long-form on indie game development, studio building, hiring, and the industry in 2026. Three articles a week, by people who also ship.
Six months in, the honeymoon dies. Here's why indie game team conflict spikes at month 6, and the structural fixes that actually keep small studios shipping.
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